SadistFurret420
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I really loved this game, with it's heartfelt and deeply philosophical story beats. It was also really amazing to have an option to voluntarily spam ads to not have to pay to progress through the areas. The problem is they now hit you with 2 (skipable) ads per attempt in a 7 floor roguelike, in addition to the literally 15-30 ads per new area, a process that you have to repeat 3 times.
3 people found this review helpful
Robert
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This game is really fun but the only problem I have is the virtual battles in Lucy's hous. It just feels too empty, all you do is pick an enemy and fight it. So I was thinking why not add bigger areas to spawn more than 1 enemy. Just imagine trying to defeat 10 bosses at once! Also you may add modifers to the enemy's. Add more health to them or more damage, more attack speed or more size? I also don't like how you regenerate health so why not add a setting to toggle it on or off. Just an idea...
7 people found this review helpful
connor finnie
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The game itself is fun and enjoyable; however, getting an ad every time you start a new run and enter a new floor in a dungeon is too much. I understand it's to make money, but that amount of ads is unreasonable. I'd be a little more chill if it was just watching a couple of ads (instead of the 15 required for just half!!) to get the decks to get to the new islands, but that and when starting/progressing in a dungeon? No thanks. Also, $6.99 is a bit much for no ads.
8 people found this review helpful